NRL SuperCoach Rule Changes 2013

News have announced the changes to NRL SuperCoach for 2013.

There are a number of changes which will have a large impact on the way the game is played.

TC Ink will be hosting both a regular league and a draft league which we are eagerly anticipating!

Article sourced from the Daily Telegraph: http://www.dailytelegraph.com.au/sport/nrl/nrl-supercoach-changes-revealed/story-e6frexnr-1226555667330

SuperCoaches have spoken, we’ve listened.

Following extensive off-season research and feedback from the 125,490 people who fielded a team last year, NRL SuperCoach – launching Friday Jan 25 – has undergone the biggest overhaul in its six year history.

Our research identified three main complaints about SuperCoach. Here’s how we’ve addressed them:

* #1: Teams looking too similar:
Solution: We’ve tweaked the scoring system to reduce reliance on workers and increase the value of less predictable attacking players. We’ve also rebuilt our separate draft-style game, now totally free, which you can play alongside classic SuperCoach. Each NRL player in your draft league is available for selection once, meaning all teams are unique. So much for everyone owning Paul Gallen…

* #2: Late withdrawals
Solution: The introduction of rolling lockouts mean you will never be burned by a late team change again.

* #3: Annoying bye rounds
Solution: We’ve eliminated byes from the SuperCoach draw and given you more trades to handle this tough time of year.

New scoring system
We’ve tweaked the 2013 scoring system to offer more accuracy and balance across positions. This has been achieved by upping points for key attacking stats and the addition of new stats, namely tackle breaks and dropouts forced by kicker.

Tries: 17 (+2 from last year)
Try Assists: 12 (+2 from last year)
Goals: 4 (unchanged)
Missed Goals: -2 (unchanged)
Field Goals: 5 (unchanged)
Missed Field Goals: -1 (unchanged)
Tackles: 1 (unchanged)
Missed Tackles: -1 (unchanged)
Tackle Breaks: 2 (new stat)
Forced drop outs by kicker: 6 (new stat)
Offloads: 4 (unchanged)
Line Breaks: 10 (+2 from last year)
Line Break Assists: 8 (+2 from last year)
40/20: 10 (unchanged)
Hitups (all runs) over 8 metres: 2 (Stat tweak. All hitups scored 2 points last year)
Hitups (all runs) under 8 metres: 1 (Stat tweak. All hitups scored 2 points last year)
Penalties Conceded: -2 (unchanged)
Errors: -2 (unchanged)
Sin Bin/Send offs -8/-16: (unchanged)

Rolling lockouts
Our new staggered lockouts for every round mean you’ll never get caught out by late withdrawals. While in the past SuperCoaches had to set their team on Friday and hope for no team changes, you can now alter your team right through each round, up until the start of players’ actual games.

Say goodbye to byes
SuperCoach byes have been scrapped for 2013, meaning you can now play the season uninterrupted – even on rounds when as many as half the NRL teams are on the break. To assist with negotiating these tough weeks, trades have been upped from 30 to 40. Plus, you’ll now be able to make up to four trades (increased from the usual two per week) to assist in rounds 12, 15, 18 and 19 – the big bye weeks in the NRL schedule.

Invite more friends
To accommodate the removal of SuperCoach byes, we’ve expanded head-to-head league sizes to 20 teams per league. You’ll play uninterrupted from rounds four to 22, with a finals series to follow (top eight plays for the title, 9-16 plays for the minor title, with 17-20 eliminated). In addition to being able to play in up to five head-to-head leagues, you can now create or join up to three unlimited size Private Groups. Create or join your office or club competition where you can have an unlimited number of entrants to compete against, based on total score.

The all-new SuperCoach Draft game – FREE
Presenting SuperCoach Draft – the all-new draft-style competition built from the ground up, completely free to play. Each NRL player in your league is only available for selection once, meaning all teams are unique. Customise your SuperCoach draft league in any way you like – set your league size, competition start date and season length, squad size, draft type, trading rules including player waiver systems, set your gameplay options and much more.

Even more SuperCoach GOLD tweaks and features
We’ve tweaked and improved SuperCoach GOLD even further for greater accuracy in 2013 – plus all past scores, projections and data has been revised to reflect the new 201/ SuperCoach scoring system.

Tom Sangster
News Limited Network
January 17, 2013 12:47PM

Leave a Reply

Your email address will not be published. Required fields are marked *